Update: There is a newer version of this article, see How to use an Xbox 360 controller with OS X El Capitan.
Introduction
Want to use an Xbox 360 controller to play games on Mac OS X 10.10 Yosemite? Here are simple instructions to get you started in no time.
Driver
To get your Xbox 360 pad working youâll need to install a driver. Drivers for OS X are known as kexts and Apple provide a standard set to support all sorts of third party hardware. But if you havenât guessed already they donât provide one for the Xbox 360 controller so weâll have to look elsewhere.
Colin Munro at tattiebogle.net created a driver for the Xbox 360 controller, however this hasnât been updated since Snow Leopard and it wonât work with OS X Yosemite. Luckily for us someone else has updated the code and posted it on GitHub.
To install it just download the .dmg file from the GitHub repository, open it and run the installer.
Youâll need to reboot once itâs done for your Mac to recognise the controller.
Configuration
This is enough to get your controller working in most situations but if you want to change the configuration of your controller (e.g invert the axis) then you just need to head to your âSystem Preferencesâ and youâll find a new option called âXbox 360 Controllersâ.
From this menu youâll be able to test your controller is working as well as make changes to the config.
Updates
- Add disable kext sign check
- Removed disable kext sign check, not needed as of v0.14